Computer Graphics: Programming in OpenGL for Visual Communication

The Instructor's Resources for the book include a set of PowerPoint files covering the book topics, a large number of no-copyright 2D texture files in raw RGB format, and the full source for all the code examples in the text.  These are no longer available through Prentice-Hall, but are on these Web pages in the directories below:

Source code,

Texture files (copyright free),

Powerpoint files (created on a Macintosh with no background so you can import them and make them look compatible with any other ppt you may use; working as of 1/2012),

Molecule files (two .pdb and two .mol, for the molecular modeling example).

I hope you will findhese resources useful, and I will be glad for any feedback on the book or the resources.

-- Steve Cunningham