Don't forget to also check the reading reflections and lecture schedule.
DN = Don Norman's "The Design of Everyday Things"
Log on to Blackboard and post a message to the "Test Posts" thread in the
"Reading Reflections" forum of the Blackboard class
Discussion Board; the only information the message
must include is your first and last name.
|Wed 6/7||Reading reflection(s) due (every time we start a new chapter, one reflection per chapter)||4 pm Wed|
Reading reflection(s) due (every time we start a new chapter, one reflection per chapter)
this point forward reading reflections will NOT be explicitly noted here.
They are due every day a reading
assignment is listed in the schedule.
Essay 1: (See essay rules in syllabus). Topic: analyze a kitchen appliance, focussing on the issues discussed in chapters 1-2 of DN. Make sure you have the appliance owner's permission before fiddling with it. Pick an appliance that is complicated enough to provide "meat" for your analysis.
Keywords: affordance, signifier, visibility, feedback, mapping, conceptual model (Do not try to jam discussion of every single one of these concepts into one short essay. But do fit in enough - 3+ - to satisfy the rules in the syllabus.)
| 4 pm Thu (reflection)
Thur midnight (essay draft)
Sun midnight (comments)
Tue midnight (essay final)
Essay 2: Analyze a not-kitchen appliance in
your/a friend's home. Analyze a TV, DVD player, stereo, sewing machine,
bedside clock, something like that. Forbidden items:
do not analyze a kitchen appliance,
a computer, a cell or smart phone, a tablet computer
(iPad, etc), an iPod Touch. Focus on issues from DN Chapters 1-3.
Some sample keywords: conceptual model, short-term memory, procedural memory (and so on), knowledge in head, mental models, natural mappings, etc
Fri midnight (essay draft)
Mon midnight (comments)
Wed midnight (essay final)
Download a free computer game from the Apple iTunes Store or Google App Store.
(Do not download an app from any other source without consulting the
professor first. Malware and spyware are possible inside the stores,
and probable from other sources.) Analyze the usability of the game.
You are required to provide the exact name of the game and the store where you found it. (Since the grader may need to examine the game, analyze only free games that do not require setting up a user account.)
If you do not have a smart phone where you are allowed to install software, see the professor ASAP to work out an alternative assignment.
As you write, remember that the reader cannot see the same screen you see. Describe what you see as you also discuss usability issues.
Sample keywords: procedural / short-term (etc) memory, constraints (logical, physical, cultural, etc), forcing functions
Wed (essay draft)
Mon (essay final)
|Thu 6/15||Reminder: quiz today|
Analyze a car / motorcycle / motorized transport. Recall that this is a class in
usability and design, not mechanics -- top speed, suspension, and whether
the car has flames painted on the side or not are irrelevant for our class.
Sample keywords: constraints (logical, physical, cultural, etc), forcing functions, lockins, lockouts, lapses, slips (mode errors, capture slips, etc), mistakes, sensibility checks
Fri (essay draft)
GOMS analysis results on your cell phone,
as an MS Excel table. (Blank MS Excel document to start with
will soon be found here.)
GOMS analysis will be completed in class; more details on format for table will
be given in class. Please bring your cell phone to class so you can analyze
it. (Email MS Excel document to professor with subject line: "CS3500: Table 1".)
Essay 5: Cell phone analysis, with particular attention paid to
the results of the class-wide KLM-GOMS analysis.
All students will be responsible for completing this essay assignment.
Compare your cell phone to other cell phones in the class; hypothesize about the differences you see. What design decisions may have motivated those differences?
N.B. This is an analysis, not a competition. Cell phone purchasers pick phones for many reasons not related to usability (cost! durability!), reasons we are ignoring. Allowing users to perform a task faster is one factor in making a phone better, but not the only one, and your essays should reflect that. This is not a race; just because a phone is slower at some task does not make it "worse." (It might be slower but more reliable, or slower but much cheaper.) Your essay should be an examination of trade-offs and design decisions for different phones, not a "my phone is better than yours, nee-ner, nee-ner, nee-ner" competition.
You must suggest at least one change that would improve the results of the GOMS analysis of your cell phone. Be specific. Try to find a change that would improve the usability of some aspect of your phone you care about. (If you text frequently, is there a way to make texting easier? If you use the camera frequently, is there a way to make taking a photo faster?) Be sure to specify where performance would get worse, with your suggested change. (For example, your change might make texting faster, but calling slower.) Note that a faster CPU or a bigger screen will not change the GOMS analysis results at all, since GOMS is all about the actions a user must take, not about the machine.
(The grading rubric for this essay is on the web page
listing the tasks the class selected for analysis.)
Start work on Report on Qualitative User Testing
Mon (essay draft)
Essay 6: Web site analysis. You must pick a small site, and
the site must be local to the
Central Valley. Do not
critique a site for a state or nation-wide organization like Amazon.com, McDonalds.com or
the like. Flip through the local Yellow Pages to find web sites for
local businesses. Critique a local public library web site,
or the City of Turlock site, or the Modesto Bee site, or...
(Zero pts for essay if web site is not local.)
Not our university web site, please.
You must tell the reader the URL of your chosen web site. (URLs usually start with http://, and are in the address bar at the top of your web browser. For example, the URL for this web page is "http://www.cs.csustan.edu/~mthomas/cs3500/homeworks.html")
After you have discussed color and the other keywords, "Top 10 Mistakes in Web Design" and "The Ten Most Violated Homepage Design Guidelines" may help you find other issues to critique.
Keywords: contrast, hue, saturation, value, accessibility for people who do not have perfect vision
All students will be responsible for completing this essay assignment. Last individual essay of the semester.
Wed (essay draft)
|Thu 6/29||Reminder: quiz today||
|5||Mon 7/3||Group Design Project starts|
|Wed 7/5||Report on Qualitative User Testing due|
Group Design Project demonstration due on the last day of class or (by appointment) on 7/14
Group Design Report due (Jul 7/14), by email, by midnight