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Welcome to CS3600, an introduction to computer graphics. Topics include:
ntroduction to computer graphics programming using a current graphics API with emphasis on the use of computer graphics in the sciences and mathematics. Course includes modeling, rendering, animation, interaction, and realism.
Prerequisite: CS 2500.
Announcements and Upcoming Events
|5/3/2019|| "ReBoot: The Tearing", an episode from very first entirely computer-animated TV series.
Look at the textures!
(This trip down memory lane brought to you by one of your classmates, who sent in the link.)
|4/29/2019||"Rasterization: a Practical Implementation" from scratchapixel.com. Helpful explanations of edge functions and barycentric coordinate systems|
|4/9/2019|| "How Do You Fly to Alpha Centauri in Just 20 Years? Ride a Laser Beam" (IEEE Spectrum, June 2016)
Information about sending small spacecraft to the nearest star, pushed by lasers
|2/18/2019||Radians and Degrees diagram - thank you, Wikipedia (and student who sent me the link)|
|2/4/2019||"Masters of Illusion" by James Burke - a summary of perspective in art|
|2/4/2019||"Fantastic Sidewalk Art (The Chalk Guys) ...Compilation"|
|1/29/2019||Career Center Event Calendar for Spring 2019 - resume workshops, career and internship fairs on campus|
|1/28/2019||"From Paper to Screen", a movie about typography. (two and a half minutes long)|
|1/25/2019||Welcome to CS 3600!|
ResourcesCSU Stanislaus Dreamers: Resources for AB540 and undocumented students