class sphereClass
{
public:
// constructors:
sphereClass();
sphereClass(double InitialRadius);
// copy constructor and destructor supplied
// by the compiler
// sphere operations:
void SetRadius(double NewRadius);
double Radius() const;
double Diameter() const;
double Circumference() const;
double Area() const;
double Volume() const;
void DisplayStatistics() const;
private:
double TheRadius; // the sphereÕs radius
}; // end class