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Dr. James M. Goodwin
Professor Emeritus of Physics, California State University, Stanislaus
Formerly Visiting Research Scholar, Department of Computer Science,
University of California Los Angeles - UCLA
Ph.D. 1968 (University of Washington),
M.S. 1989 (University of California Los Angeles - UCLA)
A fundamental problem in Computer Science
is understanding the nature of learning and adaptation,
and its application to the development of computers with
precognitive and cognitive capabilities, and with the capability
of drawing good conclusions from incorrect or incomplete data.
It is natural to consider brainlike computers, with massive
numbers of highly interconnected processors with nonlinear
input-output response functions. The flow of information in such
systems among entities whose behavior is typically chaotic, may
be the key question to be solved.
The performance of such systems is often analyzable by
statistical mechanics methods from physics.
My research interests have been driven by this problem, and by
the similarities between the phase transitions in physical systems,
which I studied earlier in my career, and decision making in systems
capable of learning and adaptation.
Other models from nature have proven to be
effective for developing computer approaches with greater robustness
and the capability of improved computing. In addition to computing
inspired by brain-style processes, methods drawn from evolution
have proven useful. Additionaly, the insights from generalizing
sets and logic to allow soft transitions and sometimes contradictory
or overlapping set memberships ("fuzzy sets" and "fuzzy logic")
have proven valuable for both implementation and understanding.
One interesting area of application is the retrieval and understanding
of imprecisely defined complex information, needed to develop and
support multimedia databases.
There appears to be a fundamental mathematical link connecting
learning, cognition, phase transitions, fractal and chaotic
structures, cellular automata, fuzzy sets and fuzzy logic, genetic
algorithms, and a variety of other approaches, which
are gradually uniting into a field being called Complex Systems
or soft computing.
My goal is to understand and exploit that unity.
Another area of my current interest and activity is the application
of computing tools to the presentation and preservation of historical
and cultural elements, for use in education and research in the
arts and humanities. This involves the use of existing tools in
novel ways, and the development of new tools and methods. It also
involves the re-evaluation of the way data and information is stored,
encoded, and accessed, as well as a re-evaluation of the role of
intellectual property, its protection and dissemination.
(with co-authors often omitted for brevity)
-
"Function Representation and Hyperfun: Open Source Tools
for Solving the Problem of Digital Persistence",
with C. Vilbrandt, J. R. Goodwin, A. Pasko, G.Pasko,et al.,
Congress of Cultural Atlases: The Human Record, 2004,
University of California, Berkeley
-
"Function Representation and Hyperfun: Open Source Tools
for Digital Preservation",
with C. Vilbrandt, J. R. Goodwin, et al.,
Computer Applications to Archaeology, Prato, Italy, 2004
-
"Buddhas in the forest, Buddhas along the road: stone sculpture in
Japanese religious history",
with J. R. Goodwin,
2003 PNC Annual Conference: Cultural Heritage and Collaboration
in the Digital Age, Bangkok, Thailand, 2003.
-
"Archaeological Reconstruction and Open Source Software",
with C. Vilbrandt, and J. R. Goodwin,
CNR Italy-US Workshop on Reconstruction of Archaeological landscapes
through Digital Technologies, Rome, Italy, 2003
-
"Cultural Heritage Preservation Using Constructive Shape Modeling",
with C. Vilbrandt, G. Pasko, A. Pasko,
J. R. Goodwin, T. L. Kunii, et al.,
Computer Graphics Forum, vol. 23, No.1, 2004, pp. 25-41.
-
"Making it Realtime: Optimized real-time frameworks for
education and the web", with T. Vilbrandt et al.,
3rd IASTED International Conference on
Visualization, Imaging, and Image Processing - VIIP 2003,
Benalmadena, Spain, 2003
-
"Making it Realtime: Exploring the use of optimized real-time
frameworks for education and the web", with C. Calef et al.,
IEEE Computer Graphics and Applications, submitted.
-
"Making it Realtime: Exploring the use of optimized real-time
Environments for historical simulation and education",
with C. Calef, T. Vilbrandt, C. Vilbrandt, and J. R. Goodwin,
Museums and the Web, MW2002, Boston Mass., 2002.
-
"Dancing Buddhas: New Graphical Tools for Digital
Cultural Heritage Preservation"
with G. Pasko, A. Pasko, C. Vilbrandt, and J. R. Goodwin,
Proceedings of the Seventh International Conference on
Virtual Systems and Multimedia, VSMM2001, 345,
Berkeley California, 2001.
- "Using Gaming Engines to Explore Virtual Reality Environments"
with C. Vilbrandt, and J. R. Goodwin, Invited, ECAI Special
Session, VSMM2001, Berkeley California, 2001.
-
"Digital Preservation of Cultural Heritage through
Constructive Modeling"
with A. Pasko et al.,
Proceedings of the 2001 International Cultural Heritage
Informatics Meeting, ICHIM01, 183,
Milan Italy, 2001.
- "Digital Preservation of Cultural Heritage through
Constructive Modeling" Demonstration
with G. Pasko et al.,
Proceedings of the 2001 International Cultural Heritage
Informatics Meeting, ICHIM01, 508,
Milan Italy, 2001.
-
"Issues of Intelluctual Property Control" (invited),
Proceedings of the 2001 DALI International Workshop,
Aizu-Wakamatsu, Japan, 2001.
- "Shape Modeling Styles and Standards in Digital Preservation
of Cultural Heritage " with A. Pasko et al.,
Proceedings of the 2001 DALI International Workshop,
Aizu-Wakamatsu, Japan, 2001.
- "Digital Digging"
with Carl W. Vilbrandt, and Janet R. Goodwin,
Proceedings of the 2001
PNC-ECAI Annual Conference and Joint Meetings,
Hong Kong. Academia Sinica, Taipei, 2001.
- "From Dictionary to Hyperdictionary"
with Harvey Abramson, Janet R. Goodwin, et al.,
Proceedings of the 2000
Pacific Neighborhood Consortium Annual Conference and Joint Meetings,
Berkeley CA. Academia Sinica, Taipei, 2000
-
"Computer Models of Historical Sites: Sazaedou
- from The Aizu History Project"
with Carl W. Vilbrandt, and Janet R. Goodwin,
Proceedings of the 1999 EBTI, ECAI,
SEER and PNC Joint Meeting,
Taipei, Academia Sinica, Taipei, Taiwan, 1999
- "A Web-based High-level Multi-purpose Tool for
Japanese Information Processing: Possibilities and Problems",
with Harvey Abramson, Janet R. Goodwin, et al.,
6th International Conference on Japanese Information
in Science, Technology & Commerce,
Stockholm, Sweden, September 1999.
-
"The Meaning of Life - Real and/or Artificial". First French-Japanese
Synthetic Worlds Workshop. In "Cyberworlds", Springer 1997.
-
"Recognition of Japanese Characters by Non-Native Learners
Through a Support Database System",
with S. Bhalla, Harvey Abramson, Janet R. Goodwin, et al.,
Proceedings, Second International Conference on Cognitive
Technology, Aizu-Wakamatsu, Japan, August 1997.
- "On-line Japanese Character and Word Recognition Using Databases
of Identifiable Features of Characters and Compounds",
with Harvey Abramson, et al.,
5th International Conference on Japanese Information in
Science, Technology & Commerce, Washington, D.C., 1997.
- "Multimedia, Multilingual Hyperdictionaries: A Japanese <-> English Example",
with Harvey Abramson, et al.,
Association of Literary and Linguistic Computing, and
Association of Computers and Humanities, 1996 Joint
International Conference ALLC/ACH '96,
University of Bergen, Norway, June 1996.
- "The Logic of Kanji Lookup in a
Japanese <-> English Hyperdictionary",
with Harvey Abramson, et al.,
Association of Literary and Linguistic Computing, and
Association of Computers and Humanities, 1996 Joint
International Conference ALLC/ACH '96,
University of Bergen, Norway, June 1996.
- "Optimizing Neural Networks using
very fast simulated reannealing", Journal of Neural, Parallel,
and Scientific Computation, 1996
-
"A Multimedia History of Japan from the Aizu Point of View",
with Janet R. Goodwin. Joint International Conference, Association for
Literary and Linguistic Computing and the Association for Computers
and the Humanities, Bergen, Norway, 1996
- "Creative Learning via Hypermedia Nets", French-Japanese Synthetic
Worlds Workshop, Paris 1995.
- "Towards CD-ROM Based Japanese<->English Dictionaries: Justification
and Some Implementation Issues." Proceedings: Third Natural
Language Processing Pacific-Rim Symposium, Seoul, Korea, 1994.
- "VFSR Trained Artificial Neural Networks",
International Joint Conference on Neural Networks,
Vol. 3, 2959-2962, 1993
-
"Image Recognition and Reconstruction Using Associative Magnetic Processing",
in Neural Networks in Vision and Pattern Recognition, World
Scientific, 1992.
-
"Process Control With Adaptive Range Coding", Biocybernetics, 66,
419, 1992.
-
"Image Recognition and Reconstruction Using Associative Magnetic Processing",
International Journal on Pattern Recognition and Artificial Intelligence,
6, 157, 1992.
-
"Adaptive Coarse Coding for Neural Network Controllers", Proceedings
of Hawaii International Conference on Systems Science, HICSS-24, 1,
493, 1991).
-
"Adaptive Range Coding", in Advances in Neural Information Processing
Systems 3, 486, Morgan Kauffman inc., 1991.
-
"Transcendental Functions in Backward Error Propagation", Proceedings
of IEEE Conference on Systems, Man, and Cybernetics, 239, 1990.
-
"An Associative Magnetic Processor for Image Reconstruction", International
Workshop on Industrial Applications of Machine Vision, MIV-89,
321, 1989.
-
"Machine Operant Conditioning", Proceedings, IEEE Conference on Engineering
in Medicine and Biology, 1988.
-
"Progress on the Spin Chip Associative Processor", Neural Networks
1 Sup.1, 382, 1988.
-
"State Recurrence Learning", Neural Networks 1 Sup.1, 48,
1988.
-
"Exploration of Learning in an Associative Magnetic Processor", IEEE
International Conference on Neural Networks ICNN-88, 2, 197,
1988.
-
"Learning by State Recurrence Detection", in Neural Information Processing
Systems, D Anderson Ed., 642, Am. Inst. of Physics, New York
1988.
-
"Implementing Neural Nets with Programmable Logic", IEEE International
Conference on Neural Networks ICNN-87, 3, 539, 1987.
-
"A Design for an Associative Spin Glass Processor", IEEE International
Conference on Neural Networks ICNN-87, 3, 639, 1987.
-
"Physics and artificial neural systems", 2nd Malibu conference on Distributed
Machine Intelligence,1986.
-
"Measurement of viscosity of helium by vibrating wire viscometer", Nihon
Butsuri Gakkai Shi, 39, 1984.
-
"Observation of anomalous viscosity in 4He near its gas liquid
critical point", Physica 107B, 351, 1982.
-
"Study of viscosity in low temperature high pressure liquid and gas,
Iwatani
Science Foundation Journal, 2, 1979.
-
"Study of viscosity in low temperature high pressure liquid and gas", Iwatani
Science Foundation Journal, 1, 59, 1978.
-
"Measurement of viscosity by the vibrating wire method", Nihon Butsurigakkai,
32, 1977.
-
"Vibrating wire viscometer methods", Bull. Low Temp. Lab., Kyoto Univ.,
33, 5, 1976.
-
"Sandbox holography", Phys. Educ. 14, 4, 1976.
-
"Vibrating wire measurement of viscosity", 17th Cryogenic Engineering
Conf. 1976.
-
"Measurement of viscosity of 4He above 4.2K" by a vibrating
wire viscometer", Proc. 14th Int. Conf. Low Temp. Phys., LT14, 1,
297, 1975.
-
"Viscosity in liquid helium at high temperature", Busseiken Bulletin
15 No. 2, 14 (1975).
-
"Viscosity of helium near the critical point", Proc. 30th annual meeting
of the Physical Society of Japan III, 106, 1975.
- "The viscosity of pressurized 4He above T-lambda",
Physica
76,
177, 1974.
-
"A vibrating wire viscometer for measurements at elevated pressures",
Journ. Phys. E Scientific Instruments
6,
452, 1973.
- "A four-week course in holography, AAPT Announcer, III, No. 4 (1973).
AAPT Announcer,
Vol. III,
No. 4, 1973.
- "Pressure dependence of the viscosity of liquid helium-4",
Bull. Am. Phys. Soc.,
Vol. 14,
95, 1969.
- "Pressure dependence of the viscosity of liquid helium-4",
Bull. Am. Phys. Soc.,
Vol. 12,
919, 1967.
- "Strouhall effect of liquid helium",
Bull. Am. Phys. Soc.,
Vol. 11,
124, 1966.
-
"Reliability of Spare Part Support for a Complex System with Repair",
Operations Research, Vol. 13, No. 3, 1965.
For information about the University of Aizu, refer to the
University of Aizu Homepage
Background Data
Professor Goodwin has been a visiting Research Scholar at UCLA in the
Machine Intelligence Lab in the Department of Computer Science.
He is also has been affiliated with the UCLA Cultural Virtual Reality Laboratory.
He was Professor of Computer Science, and director of
the Multimedia Software Systems Laboratory at the
University of Aizu,
Japan, from 1993 to 1996.
Before going to the University of Aizu, he was a Postdoctoral
Fellow at the Brain Research Institute at UCLA.
He is Professor Emeritus of Physics at California State
University Stanislaus (CSUS), and was chairman of the CSUS Physics
Department. He was a founder of the CSUS Cognitive Studies
program, and was a member of the CSUS Cognitive Studies faculty.
He was visiting Research Professor in the Physics Department at Kyoto
University, Japan, annually during the period from 1974 to 1983,
and received the Kyoto University 70th Anniversary Foundation Prize
for his research on critical phenomena there.
He holds a US patent on a spin glass type associative processor system.